muncher.jpg

reels

ShowReels

showReels & breakdowns.

Top two reels are a compilation of my best creature & character work over the years in Vfx industry. Lower videos are showreel/examples of modelling,texturing, sculpting & topology.

Creature Reel

Creature Reel 2018 I made all These models at Milk VFX where I got to work on all these great projects with the talented team. Special Thanks Christian Brown For posing and animating. Chris Ford for render help. Credits Song - BloodBorne - Moonlit Melody. Nuke Dust footage -Free Stuff - VFX Footage.

Character Reel

Making of the troll (Beowulf return to the shieldlands) Last year at milk-vfx I spent most of my time on the itv series "Beowulf return to the shieldlands" and the troll was one of my main assets to build(model, sculpt & blendshapes) video that shows the vector contraction maps working (muscles, veins and wrinkles) Troll build credits: supervisor - Jean-claude Deguara & Nicolas Hernandez Concept - grant bronser & Daniel Bystedt Texturing - Henry south Look dev & lighting - Adrian Williams Fur & lighting- Dominic Alderson Rigging - Neil Roche song: Other world - final fantasy x making of stills http://www.zbrushcentral.com/showthread.php?102613-jason-brown-sketchbook/page5&p=1173881&infinite=1#post1173881
music - FFVIII TPR - Blue Fields my latest collection of professional work from Mill TV/Film in 2013

Below are some very old reels, More for Preservation then viewing.

This is my modelling showreel showcasing some of my models and sculptures from 2008-2010
music - Bloodborne - Omen my latest collection of professional and peronal work Jonathan Strange and Mr Norrell at Milk-vfx - Bishop, kings heads - concept, modelling, blend shapes Hercules at Milk-vfx - Snakes, modelling - Athens, modelling with 2 other modellers Sam Lucas & Stefan Brown Transcendence at D-neg - modelling - mortar, canon, sunflower Personal Work Dragon head, Executioner, Seally - Concept sculpts Cheers to Jan Schubert & adrian williams for rendering help